Commercial BBC Micro games written in BASIC?

Were any commercial BBC Micro games (e.g. from Acornsoft or another distributor) written entirely, or mostly, in BASIC?

Comments

  • Chalksoft's "Pirate" was entirely in BASIC. It's more likely the educational games that would be in BASIC as the speed of machine code would be unnecessary.
  • Soruk wrote: »
    Chalksoft's "Pirate" was entirely in BASIC.
    Thanks, that's not one I remember.
    It's more likely the educational games that would be in BASIC as the speed of machine code would be unnecessary.
    Could be. I suppose I'd hoped that games dominated by drawing graphics (rather than computation and/or logic) ought not to suffer a great deal from being written in BASIC since they would already be using highly-optimised plotting routines in the MOS.

    Maybe the 'VDU stream' overhead was significant, but if so that's a shame as it will have encouraged direct writes to screen RAM, which are entirely non-portable (even to a 2nd processor).
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