Amazing shader demo

This is a shader demo by Sebastien Durand ( adapted for BBC BASIC for SDL 2.0. Everything except the salt lake floor is rendered in real-time by shader code, there are no pre-rendered textures! I am amazed that this is possible, needing only a mid-range GPU; a real tour de force.

If you have a suitable browser you can run it yourself here and change the viewpoint by moving your mouse.


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